URSI 110--The City
Dark Ages
Key Ideas:
- Feudal
System
- Castle
- function
- administration
- defense
- civil
live
- design)
- mound
& courtyard
- stone
keep
- concentric
- Organic
“planning” (“Function over form”)
- Chartered
(“free”) cities—“Stadtluft
mach frei”
City Form
- Organic
“planning”—hub and wall 1,
2,
3, 4
- Fortified
town 1,
2,
3,
4
- Village
& green 1,
2
Public Buildings
- Castle
& Keep
- Elements
of Castle 1, 2,
3
- Wall
1,
2, 3,
4,
5,
6,
6,
7
- Gate
1,
2,
3,
4, 5,
6
- Keep
1,
2
- Churches
1,
2
Commercial/Industrial
- Three
Estates: Clergy 1,
2,
Nobility 1, 2,
3,
4
& Peasants
- The
art (and engineering) of war 1,
2,
3,
4,
5
- Guild
system 1,
2
- Yeomen
1,
- Market
outside the wall
- Energy: water, wind, coal
(and wood)
Residential/Daily Life
© 2006 A.J.Filipovitch
Revised 19 Oct 2010